Does Play Have to be Playful? ,
The Handbook of the Study of Play, Co-published with The Strong, pp.453-459 ,
Toys in educational and sociocultural context. Toy research in the late twentieth century, 1996. ,
Play Anything. The Pleasure of Limits, the Uses of Boredom, and the Secret of Games, 2016. ,
Alibis for Adult Play: A Goffmanian Account of Escaping Embarrassment in Adult Play, Games and culture, vol.13, issue.3, pp.260-279, 2018. ,
, The Playing Phenomenon in Adults (dissertation) Université du, 1976.
Aren't you a doll! Toying with avatars in digital playgrounds, Journal of Gaming and Virtual Worlds, vol.4, issue.2, pp.153-170, 2012. ,
Principles of adult play(fulness) in contemporary toy cultures. From Wow, to Flow, to Glow. (Doctoral dissertation), Helsinki, 2013. ,
From toys to television and back: My Little Pony appropriated in adult toy play, The Journal of Popular Television, vol.3, issue.1, pp.99-109, 2015. ,
Lelulaatikon rajoja rikkomassa: Tapaus Ken ja samanarvoistuvat nykyleikit, Wider Screen, vol.3, 2015. ,
All dolled up, then photoplayed. The fashion-oriented practices of adult doll play in the twenty-first century, Catwalk: The Journal of Fashion, Beauty and Style, vol.2, issue.5, pp.43-62, 2016. ,
Strategies of Social Screen Play(ers) across the Ecosystem of Play: Toys, games and hybrid social play in technologically mediated playscapes, Wider Screen, vol.1, issue.2, 2016. ,
Toying with Twin Peaks: Fans, artists and re-playing of a cult-series, Series-International Journal of TV Serial Narratives, vol.2, issue.2, pp.25-39, 2016. ,
, Dimensions of the Toy Experience" Analysis Workshop II: Hybrid Money Games and Toys, vol.26, pp.16-18, 2018.
Re-playing Legends' Worlds: Toying with Star Wars' Expanded Universe in Adult Play, Kinephanos, vol.8, issue.1, pp.98-119, 2018. ,
Stigma avoidance through visual contextualization: Adult toy play on photo-sharing social media, New Media & Society, vol.20, issue.8, pp.2781-2799, 2018. ,
Where Are We Now? Challenges for the Study of Play, 2015. ,
The Handbook of the Study of Play, pp.381-391 ,
Homo ludens. A study of the play element in culture, 1992. ,
, Towards a Theory of Toys and Toy-Play, vol.40, pp.267-284, 2017.
The Lego Movie, Warner Bros, Village Roadshow Pictures, RatPac-Dune Entertainment, The LEGO Group, Vertigo Entertainment, Lin Pictures, 2014. ,
Play Art: Evolution or Trivialization of Art? Play & Culture, vol.3, pp.146-167, 1990. ,
The fractal self at play, American Journal of Play, vol.3, issue.1, pp.31-62, 2010. ,
A Student's Guide for Understanding Play Through the Theories of Brian Sutton-Smith in, The Handbook of the Study of Play, pp.393-405, 2004. ,
Toy Wars. The epic struggle between G.I. Joe, Barbie and the companies that make them, 1998. ,
On the edge of the magic circle: Understanding pervasive games and role-playing, 2012. ,
The Handbook of the Study of Play, Co-published with The Strong, pp.139-159, 2015. ,
Beyond autotelic play, Journal of Philosophy of Sport, vol.38, issue.2, pp.149-166, 2011. ,
On defining play: An empirical study of the relationship between play and various play criteria, Child Development, vol.56, pp.1042-1052, 1985. ,
Mitä leikki on, 1997. ,
, Playfulness, play, and games: A constructionist ludology approach (doctoral dissertation), 2015.
Suggested Rhetorics in Adult Play Theories, Play Theory & Research, vol.1, issue.2, pp.102-116, 1993. ,
The Ambiguity of Play, 1997. ,
Play and Creativity: The Role of the Intersubjective Adult in Johnson, pp.175-186, 2015. ,
The meaning of play. A theory of playfulness, toys and games as cultural semiotic devices (Unpublished doctoral dissertation) University of Turin, 2017. ,